End of an Era

October 21, 2026 by Adam in Adam's Games

I just heard the news that EA shut down the Bioware studios.  They made Baldur's Gate long ago.  I remember playing that D&D game years ago, a brand new kiddo sleeping away on my lap.  Years later was Neverwinter Nights, followed by ten years of modding and brief Internet fame.  I remember when Bioware flew me up to the Edmonton studio and being able to meet a bunch of the big names at the time.  Most of them had already left to go to other studios or make their own.  I still have some Bioware swag - a backpack that's turned into my library book bag, and a coffee mug I break out occasionally.


I suppose all things must end, but I'm taking a few moments to reflect on all the memories I have around the studio.

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Making Games

October 11, 2026 by Adam in Adam's Games

I continue to have fun making games for my own amusement. The latest batch includes a vehicular combat game inspired by Car Wars of my youth, with destructible cars and terrain that falls apart as machine guns, missiles, and lasers blaze across the battlefield. At this point I'm just playing it for fun - I like the tiny little fights that are over in less than a minute. That's how I remember most of our Car Wars games going - we spend an hour designing our cars and then it's over in a few seconds.



The other game is far more of a prototype. I've played way too much Slay the Spire and love the genre. Jason mentioned an idea for a game months ago and I wanted to see if I could at least get the general feel what he was looking for. It turns out getting animated 2D characters is surprisingly hard, but I cajoled all the various tools to put something together and hand edited a few frames myself. It's not perfect, but there's something about the 80's city scrolling by that brings out the nostalgia in all the right ways.




Older Posts

My current game:
Oxenfree

Map of old Minecraft Server