I just posted my Neverwinter Nights module af...

July 31, 2004 by Adam in Adam's Games

I just posted my Neverwinter Nights module after over a year of development. I've been feeling nervous and giddy all day. Hopefully things will go smoothly, though I dread the bugs I know will surface.



Well, I'm done with Thief

July 28, 2004 by Adam in Adam's Games

Well, I'm done with Thief. No really big flashy ending, just the satisfaction that the game is over with. Time to move on.

These days I'm waiting impatiently for Doom 3 to be released. There's also the matter of a NWN module I'm trying to finish. I was up late bug fixing last night. There were only a few minor changes today. Perhaps I'll shoot for a Friday release?



I'm slowly wrapping up Thief

July 22, 2004 by Adam in Adam's Games

I'm slowly wrapping up Thief. It's been good, though not great. I've enjoyed skulking around damp hallways and stealing away trinkets. Doom 3 is coming out in a couple weeks, which I've already preordered. Supposedly it will be 20 hours of terrifying fun.

Much of my gaming time is spent wrapping up my Neverwinter Nights game, which is in final testing. I've been working on it for over a year, so it's nice to finally approach that magical state of doneness.



I just finished a two-hour marathon of Thief

July 11, 2004 by Adam in Adam's Games

I just finished a two-hour marathon of Thief. There's a level in the game called the "Cradle" level. It was probably the most creeped out in a computer game I've been in years. Excellent use of noises and shadows.

There's one scene where you slowly creep up the stairs to the attic, a strange thumping sound getting louder as you go. By the time I got to the door, my heart was racing but I was compelled to see what was on the other side. Creepy stuff.



I'm still working my way through Thief

July 01, 2004 by Adam in Adam's Games

I'm still working my way through Thief. It's fun and I wish I had more time with it. There's some suitably creepy elements that I appreciate. I'm lurking around in the underworld in some lair that belongs to fish-like people.

Most of my time is spent working on my NeverwinterNights module, which after a year is finally approaching completion. It's been a long haul and I'm happy to finally see the end.



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My current game:
Oxenfree

Map of old Minecraft Server