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Jedi Academy showed up yesterday
September 19, 2003 by Adam in Adam's Games
Jedi Academy showed up yesterday. So far, it seems a lot like Jedi Outcast in terms of how it plays. You get to create your own character, giving them a certain appearance and light saber color. Sam must have spent twenty minutes going through the different races and fiddling with their look.
We got a little stuck yesterday trying to finish the first mission. I was stuck with Emma, so Josh was helping Sam play. Unfortunately, they got to an unopenable door and couldn't figure out what to do next.
The game also came with a keychain lightsaber that has tiny LEDs that light up a glass rod. It looks quite cool, flashing red, green, and blue in quick succession.
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I downloaded this little bridge builder game ...
September 08, 2003 by Adam in Adam's Games
I downloaded this little bridge builder game yesterday and somehow can't get enough of it. Basically you can build a bridge then run a train across it to see if it collapses. It turns out there's an entire site about the genre. It's such a simple concept, yet addictively fun.
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I can tell that video game season is soon app...
September 06, 2003 by Adam in Adam's Games
I can tell that video game season is soon approaching. Fall tends to be the big time, perhaps because no one wants to release a game during the Summer as well as getting the word of mouth out before the Christmas rush. Who knows.
In the meantime, I've downloaded a bunch of demos, including Homeworld 2, Chrome, and the latest Jedi Knight game. Homeworld 2 is beautiful and relatively interesting, though there's not much new gameplay there. Chrome reminds me of Unreal 2, though driving vehicles is a novelty. Jedi Knight also seems like the last one, with slightly better looks and far cooler lightsaber moves.
I'm sensing a theme of "more of the same, but prettier". I think that's why I'm so interested in the more novel games, such as Half-Life 2 and Knights of the Old Republic. Sure, there are other games similar to those as well, but I hear great things about them and they seem to be pushing the envelope a bit more. Rare are the games that try to be completely novel, as the development costs for games these days runs into the multi millions.
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